home *** CD-ROM | disk | FTP | other *** search
- Invisibility
- Renders the user invisible. Prized among the wicked and evil.
-
- Speed
- Will increase the maximum movement during combat.
-
- Neutralize Poison
- Magicaly transforms any blood toxins into water, thus curing poison.
-
- Fire Resistance
- Renders the imbiber resistant to any form of heat for a limited time.
-
- Cold Resistance
- Renders the imbiber resistant to any form of cold for a limited time.
-
- Chemical Resistance
- Renders the imbiber resistant to any form of chemical damage for a limited time.
-
- Giant Strength
- Gives the imbiber great strength. This will add to damage in combat and ability to move heavy objects.
-
- Improvement
- Increases one of the imbibers attributes permanently.
-
- Poison
- Causes the imbiber to become poisoned untill cured or dead.
-
- Gaseous Form
- Will allow the imbiber and all those within 20 feet to change to a cloud like form.
-
- Water Breathing
- Will allow the imbiber and all those within 20 feet to breathe water as if it were air.
-
- Cure Light Wounds
- Heals from 1 to 8 points stamina.
-
- Cure Serious Wounds
- Heals from 2 to 16 points stamina.
-
- Cure Critical Wounds
- Heals from 3 to 24 points stamina.
-
- Cure
- The use of this potion will cure one person to their maximum stamina.
-
- Aqua Ion Stone +1
- Magical protection for the warrior class.
-
- Copper Ion Stone +1
- Magical protection for the paladin class.
-
- Yellow Ion Stone +1
- Magical protection for the ranger class.
-
- Green Ion Stone +1
- Magical protection for the thief class.
-
- Purple Ion Stone +1
- Magical protection for the monk class.
-
- Blue Ion Stone +1
- Magical protection for enchanters.
-
- Red Ion Stone +1
- Magical protection for magic users.
-
- Speckled Ion Stone +1
- Magical protection for the clerical class.
-
- Ring of Protection +1
- Magical protection for those with a fear of strange powers.
-
- Ring of Protection +2
- The magical benefit of this finly crafted ring will be two fold to its wearer.
-
- Ring of Protection +3
- This powerful item is coveted by wizards with such fervor, seldom will one be found on any but the undead.
-
- Ring of Cold Resistance
- Warm to the touch, welcome to the mind.
-
- Ring of Fire Resistance
- Cool to the touch, welcome to the mind.
-
- Ring of the Warriors +3
- This powerful piece will increase the fighting skill and damage done by any non-magical class.
-
- Ring of Monster Summoning
- Magics abound when the user calls upon this ring's gift.
-
- Ring of Displacement +1
- Truly a ring for the cowardly, however, it does have its uses.
-
- Ring of Magic Resistance +10
- An aid to fend off attacks of the non material kind.
-
- Ring of Regeneration
- This ring is prized before all others. Its wearer will heal at an incredible rate.
-
- Ring of Fech
- A cruel fait awaits he who runs afoul of this vile item.
-
- Ring of Xuthcalie
- This ring's use is unknown. It does seem to be magical, but its purpose is unknown.
-
- Ring of Entanglement
- This cursed ring will cause the wearer to stumble and trip constantly, making movement a nightmare.
-
- Necklace of Fire Balls
- This beutiful necklace can cast up to 4th level fireballs a limited number of times.
-
- Necklace of Lightning Bolts
- This beutiful necklace can cast up to 5th level lightning bolts a limited number of times.
-
- Necklace of Revival
- It's wearer may bring back a creature from death by expending one of its charges.
-
- Necklace of Many Wonders
- There is no known use. It has been legendary since the time of the sundering. It is also writen that the tome of Shalizar states its intended purpous.
-
- Necklace of the Nether Planes
- This mystic piece allows anyone within 20 feet of the wearer to travel instantly to the very gate of the abysmal plains.
-
- Necklace of Keys
- Rumored to open almost any lock if the command word is spoken. What that word is has been lost in legend.
-
- Necklace of Spider Climb
- Allows its user and any within 10' to climb any wall as would a spider.
-
- Arcane Garland +2
- A piece prized by any magical class.
-
- Necklace of Protection +2
- As useful as it is beautiful.
-
- Necklace of Spells +1
- This necklace can import extra magical energy to magical classes.
-
- Necklace of The Abyss +2
- A myriad of benefical effects is imported to he who dons this magical piece.
-
- Bitter Sweet +1 (-1)
- A benefit or a curse depending on how one chooses to see it.
-
- Necklace of Invisibility
- Renders its wearer invisible. Once property of the master thief himself.
-
- Necklace of Shen +1
- A gift from the goddess Shen to the high enchantress of the Age of Legends.
-
- Necklace of Shackles -2
- At first this necklace appears to be valuble, Hmmmmmph!!!
-
- Necklace of Shielding
- The wearer of this piece is rendered invincible against normal missiles, first level spells and resistant to normal attacks.
-
- Jailers Key
-
- Key of the Demon Webs
-
- Iron Keys
-
- Key of the Void
-
- Key of Tram
-
- Skeleton Key of Rhamos
-
- Key of Kalabos
-
- Tome of Shalizar
-
- Ancient Text of Knowledge
- A compilation of long lost lore that upon the complete reading will increase the reader's wisdom. Permanently!
-
- Book of Turanians
-
- Writ of the Ancients
-
- Ring of Resurrection
- Capable of reincarnating a dead humanoid.
-
- Wand of Demonic Suffering
- It is said that this weapon will inflict great damage on any demon.
-
- Prism of Power
- This mystic device will infuse a spell caster with extra power.
-
- Thieves Tools +5%
- This item was created by the god of thieves. It will enhance a thiefs ability to pick locks and disarm traps.
-
- Thieves Tools +10%
- This item was created by the god of thieves. It will enhance a thiefs ability to pick locks and disarm traps.
-
- Thieves Tools +15%
- This item was created by the god of thieves. It will enhance a thiefs ability to pick locks and disarm traps.
-
- Thieves Tools +20%
- This item was created by the god of thieves. It will enhance a thiefs ability to pick locks and disarm traps.
-
- Cursed Book
- Woe is the individual who reads this foul writ.
-
- Crown of safe return
- Using this magical item will return you to the front gate of the kings castle.
-
- Magic Item
-
- Magic Item
-
- Quiver of Tchart
- A somewhat useful item for those that know of its use.
-
- Quiver of Protection +1
- Many warriors with a disdain for the bow will wear a item such as this merely for its magical benefits.
-
- Quiver of Speed
- Loved by the slippery type. This Quiver is favored by the fleet of foot as well as the lethargic.
-
- Quiver of Magic Resistance
- A valuble item for those that will want to do battle with magic.
-
- Quiver of Confusion
- He who falls victim to this foul thing may never come to realise his folly.
-
- Quiver of Strength
-
- Quiver of Luck
- A favorite of the gambler, this item comes in handy in both brothels and battles.
-
- Quiver
-
- Improved Strength
- This potion will increase the imbibers strength. Permanently!
-
- Improved Intelligence
- This potion will increase the imbibers intelligence. Permanently!
-
- Improved Wisdom
- This potion will increase the imbibers wisdom. Permanently!
-
- Improved Dexterity
- This potion will increase the imbibers dexterity. Permanently!
-
- Improved Constitution
- This potion will increase the imbibers constitution. Permanently!
-
- Improved Karma
- This potion will increase the imbibers karma. Permanently!
-
- Improved Luck
- This potion will increase the imbibers luck. Permanently!
-
- Healing Unguent
- Will cure extremely critical wounds.
-
-